Sorry.Īnyway: most of the options are pretty self-explanatory, which is good, because the descriptions at the bottom of the screen are amusingly unhelpful. I didn’t fancy trying the game out at 3840×2160. I should note that resolution was, in fact, the only thing I left at 1920×1080. Not a lot of tweakables, but it runs so smoothly that may not matter. Each of these has four settings, ranging from Low to Max. You’ve got a grand total of seven to play with, and that’s including the resolution (which seems to go up to 3840×2160 for me, and I’m assuming it was downscaling that to my 1920×1080 monitor). That said, as you can see below, there really aren’t many graphical settings. ![]() It also doesn’t suffer from any of the absurdly lengthy loading times that I had with Ultra Street Fighter IV. ![]() That shouldn’t be particularly surprising, but it flowed at a constant 60FPS with pretty much every graphical setting set to maximum. Second things second: the game runs like an absolute dream on my i7-3820, GeForce GTX 970, and 16GB of RAM. That’s right: despite receiving review code only a few hours before the game officially released in the UK, I actually managed to get it downloaded and spend an hour with it before the game officially released in the UK, and my internet connection is basically powered by smoke signals. Right now, my answer is a firm “Hmm”, but mostly in the sense that I’m not sure the PC-specific problems actually matter.Ī few of the arenas are actual streets, which is nice.įirst things first: it’s surprisingly small, clocking in at a a svelte 7GB. This is the article for discussing whether or not the PC version is any good. Sorry about that, people who actually count frames and debate untechable knockdowns, although this isn’t really the article for that anyway. Still, the fact that I actually play fighting games puts me ahead of Peter and Paul, so covering Street Fighter V has fallen to me. None of which, I’m afraid, I’m particularly good at. I recognise that a good fighting game is essentially high-speed chess, disguised by terminology, button combination memorisations, and precision input requirements. I’m basically two steps above people who mash buttons. I love fighting games, mind you I can spend an hour extolling the virtues of BlazBlue or debating whether you’re more likely to enjoy Virtua Fighter or Tekken depending on your preferences. ![]() I think I start basically every single article I write about fighting games with some variation of this disclaimer, but: I am bad at fighting games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |